
Music is appropriate, edge-of-your-seat tense during surgery, emotion wringing during emotional cutscenes, etc. Stiles will interject words of wisdom, saying something like “He can’t die!” The voicing is well done, and I hope to hear more of it in the next iteration of Trauma Center. For example, Nurse Angie will say “Doctor!” to get your attention during surgery, or at the start of an operation, Dr. Voice overs have been added, however they are only used at certain points in the game, and only by certain characters. The story is progressed by Surgery – Story/Event – Surgery, etc. The story is presented by images of the various characters in varying emotional states, again Shin Megami Tensei style, and text dialogue. Character design has also been upgraded for the Wii by Atlus, and they now have what, to me, is the look of characters from their Shin Megami Tensei series. I can easily suture a rather large incision without becoming nauseous. The incisions look real, the organs look real-but not overly “juicy”.
#TRAUMA CENTER LEVELS WII SKIN#
And coming from someone who would most likely vomit at the site of skin being pulled while being stitched, I’m happy to say that Trauma Center’s visuals are realistic enough without being too-.visceral. The story really kicks in when the doctors discover that the patients weird ailments are not due to organic disease, but are the result of, well let’s just say it’s foul play so as not to spoil the plot. He soon discovers he is a descendant of the Greek god of medicine, Asclepius, which gives him the ability to slow down time (just think of it as surgeon’s version of Bullet Time.)using Healing Touch. In true Atlus/Japanese game fashion-Derek just isn’t your run-of-the-mill surgeon. At times, action switches and you play as Dr. With the assistance of Nurse Angie (in most cases), he is charged with saving the lives of critically ill patients.

Derek Stiles, the newest surgeon of Hope Hospital. The difficulty level on several of the surgeries was brutal, and at times use of one stylus to do all things necessary to save the patient was crazymaking.(I’ve seen videos on YouTube of the game being played with a stylus in each hand-Awesome!-but that’s another story-) Why, you ask, has Sanosuke gone off on a tangent and is yammering about the DS game in the review of a Wii game? Senility?Not yet kiddies, Trauma Center: Second Opinion is exactly that-a redux (which Atlus has affectionately dubbed a Wii-make-) of the DS version, with added content, characters, tools, operations, Wii friendly controls and a complete Atlusification of the character design.įor those of you who haven’t had the treat of playing the DS version, the player takes the role of main character Dr. Derek Stiles, fresh from his residency, through emergency operations ranging from extracting glass from the pericardial sac to removing polyps. Trauma Center: Under the Knife for the DS is kind of like Wario Ware, with a scalpel. When I read that Atlus was bringing a surgery game for the DS to the US, I knew I had to have it. The reason I’m a big fan of Atlus is that I’ve come to expect games from them that go out on a limb and provide original quirky gameplay, interesting characers and compelling story. All of the fun of practicing medicine with none of those bothersome malpractice suits!
